White Noise
  • Reads 355
  • Votes 19
  • Parts 6
  • Time 22m
  • Reads 355
  • Votes 19
  • Parts 6
  • Time 22m
Ongoing, First published Feb 03, 2013
Starting in Diapaque, an alternate dimension where you cannot speak before The Voicing,  Caraline is determined to travel to the Other World. In order to get there, she must pass The Voicing but there is one problem: only 3 can win. Talking before The Voicing is a crime that could land you in 30 years of prison, but Caraline plays to win. So every night, when people are supposed to sleep, she opens her mouth and speaks. It is a reckless decision. But Caraline has set her mind on winning. She's stupid. She's determined. She's brave.
Many thanks to @atmosphere- for the amazing cover :))
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Remember

11 parts Complete

Waking up with no memory of who he was or what happen to him, Hunter is lost in the world he doesn't remember. Slowly regain his past with each encounter, he struggles to stay alive in a world that wants him dead because of what he did before he lost his memory. And with him, a voice of someone he can't fully remember, someone close to him, who say, "Remember me".