Echoes in the Funhouse

Echoes in the Funhouse

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WpMetadataReadMatureOngoing7m
WpMetadataNoticeLast published Tue, Jan 13, 2026
Mara has always felt like half of a person; not just because she's a twin, but because her sister, Sadie, was murdered six months ago in a case the police eventually labeled a "cold-blooded accident." The grief is a physical weight Mara can never shake off until the night Sadie appears at the foot of Mara's bed. She isn't the happy bubbly sister Mara remembers; she is pale, silent, and connected to the site of her final moments: The Blackwood Carnival. Driven by a ghostly connection only she can feel, Mara returns to the decaying circus grounds. Under the rotting canvas of the Big Top, a ballgame she used to play as a kid, she finds a troupe of clown mannequins that seem to shift positions when she isn't looking. With Sadie's spirit guiding her through flickering visions of the past, Mara realizes the mannequins aren't just props, they are the key to a decades-old cycle of disappearances. To find the truth, Mara must descend into the "Hall of Stillness," where the line between the living and the wooden dolls blends, and the killer is waiting for his final act.
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