In 1983, Arthur Emily's world was forged in blood and cold titanium. After the "incident" at Fredbear's Family Diner cost him his right arm, and the shadow of William Afton stole his sister, Charlie, Arthur became a ghost in his own life. Clad in a prosthetic limb made of repurposed endoskeleton parts and fueled by a simmering, bitter rage, he wanders through a life that feels as hollow as a suit without a soul.
While taking a shortcut through the dense woods behind his high school, the air turns cold, and the familiar hum of Fazbear electronics is replaced by a high-pitched, deafening static. From the shadows of the pines emerges the Tall Man-a faceless entity of ancient malice. Slenderman doesn't want Arthur's life; he wants his hatred. Sensing a boy who is already more machine than man, and more vengeful than any spirit, the Master of the Mansion offers a dark bargain:
Become a Proxy. Shed the weight of humanity. Gain the power to hunt the man who took everything.
Arthur Emily was always a protector who failed. Now, as the newest resident of the Mansion, he will learn that revenge comes with a price-and that some monsters are much older, and much hungrier, than the ones wearing yellow fur.
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