After experiencing a strange nightmare, nineteen year old Raven set out to find the meaning of her dream. She located the old estate of the Talisman inventor and is tempted by her own free will to go in. While venturing through the mansion, Raven discovered a hidden attic door where a dusty old safe lied for years. Secrets slowly unfold, linking to the unleashing of a powerful element driven by the greed of a scientist. How long will Raven have until it takes her prisoner? *Based on the game called The Room * https://itunes.apple.com/us/app/the-room/id552039496?mt=8 {NOTE: This is an adaptation of the popular game. The idea is MINE but the game rights belong to Fireproof Games! All notes and journal entries mentioned in this novel belong to the Fireproof Games creators, unless I say otherwise} Website: http://www.fireproofgames.com/ Goals for this book: Reads: 500+ Votes: 5 or 10 *Rated PG for mild language and some creepy scenes* Copyrighted © June 2015 All rights reserved
13 parts