The Owl is brown, with light brown feathers on its stomach. It has small, yellow, sunken eyes and a pair of feathery plumes topping its head, resembling eyebrows.
Behavior
The Owl almost immediately active, and will attack very often. It starts on CAM 3, with it's eyes closed, perched on a urinal. Soon after, its eyes will open, and it will start flying through one of the pink or purple ventilation shafts on random occasions. If the player doesn't seal whichever vent The Owl goes through, it will jumpscare the player after two seconds or so, regardless of the exposure meter. If it is stopped by one of the vent doors, the player will hear a 'klunk' noise indicating that The Owl has hit the closed door. After this, it will immediately return to its urinal on CAM 3
In this book, you'll get a behind the scenes look at how your favorite characters were born, my creative process, and the dirty details never before revealed.
Tex's Camp Q&A: Come sit by the fire and ask me whatever you'd like. We can roast marshmallows, tell scary stories, and hang out in the comments like a big, happy family.
Gator's Backstage Pass: A place full of secrets. Learn the-sometimes embarrassing-details on how my wildest scenes came to life, facts about the characters, the process, and myself.