Online role-playing games are Gerard's only way of having any sort of fun at home. And the good thing about it? He doesn't have to get to know anyone; it's all completely anonymous. You are your character. But then a player sends him a private message by mistake, and he can't stop talking to - or about - this mysterious stranger. Can he ever get the courage to ask his name? Or will his personality leave him stranded on an island of abandoned hope?