The world is always quiet for a short moment, the streets are empty, the pets are sleeping. Not a shiver, not a quiver, not a sound. It all ends when the cracks enlarge, the depths glow red with heat, and a Stone Giant, emerging from the quake. Equipped with levels of treacherous rooms, filled with puzzles, demons, and ancient texts from the searing depths of hell...And who do we call to stop the Giant, Brimstone Agent of Lucifer himself, that is Sarovakich? We call upon the Legion of Steel. An organization that has dealt with with Hell's finest demons, in turn for saving the Earth from Hell's Rule. We call upon two of their trained, distant members, Liesl and Sin...Our only problem is that these two have been out of the Legion's boundaries for the longest time. Liesl, working at Café, and park Daycare. While Sin is opening a refinery for blades, fire-arms, and ancient archives from long ago. But the Legion knows little about Sin, he may not be all that they think he is.
(Is that Rebellion from the DMC Series? Yes...Does that character in the Bottom-Right look like Vergil, and house a similar demonic arm to Nero's? Yes he does. Does this seem all to familiar to be Devil May Cry, or a Spin-off? Actually, it is a spin-off, where I have to start with CAPCOM own's the rights, blah-blah. Just sit down and read... xD)
A million dollar bounty, underground assassins, torture-it's all in a days work for assassin Jessie Wright.
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Molded into an assassin by the one who killed her parents, Jessie defies orders and goes rogue. Now with a bounty on her head, her only chance of survival may be with a man who's reputation is worse than her own.
Violence, Assault, Swearing.