Video Game... World?
  • Reads 251
  • Votes 12
  • Parts 4
  • Time 2h 56m
  • Reads 251
  • Votes 12
  • Parts 4
  • Time 2h 56m
Ongoing, First published Jul 11, 2015
A boy wishes he could become a hero instead of his living his boring life. He makes a wish at his 18th birthday party to become a hero, but what comes next could never have been predicted! Somehow, our main character is transported to a different universe and learns that the world he knew was all a ruse! Follow our hero as he makes his way through a dungeon and slices all who get in his way, makes friends, and builds a name for himself and his Familia head, Diana, goddess of the hunt! Inspired in part by the series "Is It Wrong To Try To Pick Up Girls In A Dungeon?"
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The Labyrinth Through Camelot | {COMPLETED} by Ursula_Inc
13 parts Complete
"So if we don't get there soon, we lose, right? We lose Merlin and Hera will end the world?" "Camelot will end, Greece will end... Even your own world will be gone." 'You knights are our only hope.' Luna's signing really sold it. If they didn't stop Hera soon, the whole world would end. "Alright. What do we have to do?" ********** As far as the world knows, Camelot and ancient Greece never conflicted. Never associated, never spoke, never interacted. In fact, it would be safe to say that the two worlds didn't even exist at the same time. Until they do. An untold story that changes every story you've ever known. The Knights of Camelot rule as kings and queens, the first since the death of the legendary King Arthur. Sharing the duties among the six of them and under the guidance of the warlock, Merlin, these teenagers travel between Camelot and the modern world, the first time travelers, to protect the land they've adopted as their own. The Goddlets are used to living in a world of their own. As the children of the gods, they are used to getting away with whatever they want. Not used to many changes in their quiet world, they aren't prepared for what comes next. When the Knights and the Goddlets are called together on a quest to save Merlin from the clutches of Hera, the queen of the Greek gods, two very different worlds collide in a race against the clock to save the world. With limited time at their hands and everything they know and love at stake, the Knights and the Goddlets team up to put an end to Hera's destructive reign. The worlds of Camelot and ancient Greece collide in this action-packed book. Classic characters meet new faces in a complete retelling of universes people both know and love. {Entered in the Open Novella Contest under prompt 83: "This assignment requires us to act like adults. I have never been more stressed."}
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The Blood Witch

19 parts Ongoing

When you come from the bloodthirsty gods and goddesses, you become bloodthirsty yourself. When they force you to feel their power, or either make your life a hellish experience in order to get what they want from you, chances are, you'll do what they tell you to. Bloodthirsty gods. Painful games that force people to fight to the death in order to get a small chance of survival. Love that turns tragic. Mythical beings who are all very much real. And of course, lots and lots of chaos and magic. If this sounds interesting, check this story out. You will meet the Blood Witch, forced to kill for the bloodthirsty gods who have taken her captive. You'll meet the warlocks who are kind, not evil, and all want to protect their friends and family. You'll be faced with the gods of this world, who are all very twisted and demented, a bit more evil than you'd think originally.