Dream Catcher

Dream Catcher

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WpMetadataReadOngoing<5 mins
WpMetadataNoticeLast published Sun, Aug 9, 2015
Iris Armand has a secret. It’s not a dirty secret, a horrible secret, or a dangerous secret. Her secret is a name. Blaine Harlow. Blaine has been with Iris since she was nine, but not in a way that’s exactly normal. Blaine visits Iris in her dreams. Every night for the past eight years, he has been there. He is her one friend. The light that shines through the dark of her life. Blaine became her routine. But when her grandmother visits and gives her a gift, a dream catcher, everything changes. Dream catchers are only supposed to catch the bad dreams, and Blaine is as good as they get. But when she doesn’t dream of him the next night, for the first night in nine years, she begins to wonder: Is Blaine really a nightmare? Suddenly Iris is thrown into the world of aboriginal tribes, and she has to learn the ways of the life. And if she doesn’t, there’s no chance of her returning home. But as she begins to adjust to her tribe, and to the newly found Blaine, she can’t help but think: Is this where she really belongs?
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Once upon a time, in a small Carolina border town, there lived a woman and her dead best friend's kids. Orphaned at fifteen, Mackenzie Temple can't exactly fly under the radar. People still whisper about those poor children that deceased, alcoholic mother left behind. To make sure her new surrogate parent doesn't regret her decision, Mackenzie sticks to two simple rules: Head down. Grades up. But when an evening of rule bending kicks off a chain of unfortunate events, Mackenzie's carefully constructed world begins to unravel. And that mysterious mountain boy isn't making things any easier. Meanwhile, her strange Art History class taught by even stranger teachers embarks on a field trip, taking the concept of strange to a whole new level. Was learning how to track evil creatures even on the course syllabus? With chunks of memories missing, Mackenzie's world falls deeper into chaos. For her little brother's sake, she can no longer hide behind her books. Facing enemies, old and new, she must act or lose the very thing she's tried so hard to protect. Secrets must be kept. Lies must be told. Monsters must be stopped.

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