Romea
  • WpView
    Reads 51
  • WpVote
    Votes 12
  • WpPart
    Parts 3
WpMetadataReadOngoing28m
WpMetadataNoticeLast published Thu, Sep 10, 2015
~An interactive story where the reader makes decisions, essentially deciding the story~ *COMMENT AT YOUR OWN RISK* *I AM NOT RESPONSIBLE FOR WHAT YOU OR ANYONE ELSE SAYS* Sir was a seventeen-nineteen-ish boy who defected from the army a while ago. He lived on the streets of Romea working for a business referred to as "the Clock," and the boss was a man called the Timekeeper. Nobody sees Timekeeper, however; everybody got their work from a man named Job. Sir was on his way to meet Job at the train station when he abruptly meets Duke, who immediately sweeps Sir's world away with startling, impossible information. . .
All Rights Reserved
#145
sir
WpChevronRight
Join the largest storytelling communityGet personalized story recommendations, save your favourites to your library, and comment and vote to grow your community.
Illustration

You may also like

  • Time Will Tell [Complete]
  • Purple Rain
  • Welcome to Hell Darling Yandere HH/HB girls x Male reader
  • The Inured Villainess
  • My Life In Pieces
  • How to be the Villain When Every Character Likes Me
  • Her assistant(gwendoline Christie x y/n)
  • SURVIVING MY FATE
  • Out of Time

In 1842, a 17-year-old runaway flees to Ireland to escape her power-hungry brother and is thrust into a catastrophic series of events that may end in life... or death. Back in the 1600's, two brothers created an intricate system to send coded messages through clocks . . . some big, some small, all equally as important. Nicknamed 'Donovan' and 'MNT', these brothers were as close as could be . . . until one little mistake on Donovan's side rips them apart and turns MNT bitter. Now, almost two centuries later, Lizzy Mason is running for her life in London, never staying in one place too long for fear of discovery. Her brother wants something she has and will stop at nothing to get it. Lizzy feels trapped - there is betrayal and danger at every corner, and she doesn't know how to get out. She runs to Ireland, dragging some of the few people she trusts with her, but Lizzy ends up putting herself and her friends even closer to danger. All she wants is a place to rest, but she doesn't know where to find it - and she will risk everything she has to get there. She thinks she already lost everything. Little does Lizzy know that she has much more to lose, and she might just give it all away. What will she risk to discover what she's been trying to find ever since her parents were killed all those years ago in Germany? And is she willing to die just to win?

More details
WpActionLinkContent Guidelines