The Coward King: Part One - Rebellion

The Coward King: Part One - Rebellion

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WpMetadataReadComplete Sun, Oct 23, 20111h 29m
War has come to Elaech. In order to fund his new war in Gallanuul, King Allard Navri has placed unbearably high taxes on his people, taxes that they simply cannot pay. Mothers send their sons off to die for a king who cares nothing for them in a war they want no part of. Families crumble under the pressure of collecting enough money just to stay alive. Children are forced to work in slave-like conditions in order to keep food on the table. One man, however, does not stand for this. Dorad Erilion, a young lord of Elaech and a member of the former King's court, calls for the people to rise up in revolution against this new king. The lesser lords, who are suffering under the new reign because of the loss of the peasantry, flock to Dorad Erilion's banner in the hopes of defeating the King Allard in his mighty castle in Werach. This rebellion must succeed, however, for if they do not, no mortal strength can save them from the wrath of the Coward King.
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Toren Daen entered the Central Cathedral feeling hope, ready to challenge the High Vicar and prove his soul. He left it broken, his wings sundered and torn. But Toren has a spark; an ember of fire left in his heart that the people around him strive to rekindle. And if Fate is kind, he may just rise from this defeat like the ghostly phoenix bound to his soul. Toren knows he can help the world he has found himself in. Now, the only task is to flap the butterfly's wings-because Toren hopes to change the outcome of the Dicathian war. But it will not be so simple. The Scythes loom about him like the blades of executioners, always watching and waiting. The twisted politics of Alacrya have sunk their claws deep into Toren's soul, and though he may set foot on another continent with the hopes of giving the Dicathians a chance, those he cares for will always chain his heart. Arthur Leywin, twin Anchor for the Legacy, will not bend to the change Toren heralds so easily. Seris Vritra has plans of her own for Toren as they enter the war in Darv, and there is no telling if his desires fit anywhere within her schemes. The Hearth looms as a beacon of hope: if Toren lives long enough to make it there. And behind it all, two gods play a game of chess: and they both have a question on their minds as the war of lessers reaches a crescendo. How many times can a phoenix die before it will no longer rise from the ashes? (Part 2/3 of Discordant Note) (Part 1: Discordant Note | TBATE) (Part 3: Discordant Note: Requiem | TBATE) (Updates Tuesdays/Saturdays) (Cover art commissioned by @_aphora_)

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