Story cover for Whispers on the Wind: The City of Clouds by RossMKitson
Whispers on the Wind: The City of Clouds
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    Reads 1,090
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    Parts 6
  • WpHistory
    Time 42m
  • WpView
    Reads 1,090
  • WpVote
    Votes 23
  • WpPart
    Parts 6
  • WpHistory
    Time 42m
Ongoing, First published Apr 14, 2013
Exiled from her homeland of Shorvor, Seryn-Jer wanders the lands seeking to come to terms with her crimes. A fateful encounter in the frigid peaks of the Cloudtip Mountains brings her into the world of the avian Netreptans. But has fate delivered her there simply to cause more problems, or is there things to discover about herself high in the City of Clouds?

This adventure set in the world of Darkness Rising breaks new ground in epic fantasy, and introduces us to a memorable new hero.
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Promise of the World [Canaan, Book 1] by Chryiss_Rose
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Essairyn had never felt truly alive on Earth. It felt like something was missing ever since she was born, but even after twenty years of mundane living, she could never pinpoint what this or the emptiness in her heart was. Suddenly, she awakens in a grandiose, primordial forest and encounters both demons and spirits in a parallel world called Sol'h'meyr. She befriends, in particular, a sassy fox-spirit named Akari who just reincarnated after three millennia. Essairyn is an abnormal human with elemental powers, and Akari is being chased by those of her dark past. Together, they set out on an adventure in a world of magic, danger, mystery, and intrigue. But this not a game. That simple adventure is actually the modest beginnings in a chain of disruptions that tear even the dimensional fabric of time and space. No one, not even Essairyn, was who she thought she was. And not even the gods can change the destiny of the universes... A single promise shook eternity's existence. - Fantasy || Adventure || Romance || Action || Mystery || Drama || Science Fiction - Expectations for this Story: Immersive adventuring experience inside an intricate, magical world. Vivid imagery and deep characterization. Quirky magic system with mysterious elements and history. An original spin on the classic portal fantasy/isekai/waking up in another world interweaved with a science fiction twist. Scattered allusions and easter eggs. Builds expectations of future events to then defy that prediction. Slow-burn romance and complex, realistic relationships. Seriousness with a dash of humor. [August 3, 2021 Update Notice: The new revised and final version before book 2 will be up on August 8th on Royal Road. See you there!]
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The Game Before the Fall

197 parts Complete

Ardent Friend has already witnessed the Fall. The cities of Earth torn apart and those that remain forced to hide in dungeons for safety. What started as a joyous merging of worlds ended in nightmares as Rift Walkers, the enemies of all life, ravaged all they could find. The bone white abominations picked the world apart and at the end of it all, Ardent dies failing to find the hope to turn things around. When his eyes open however, Ardent discovers he has been sent back to a time before the Fall. With a second chance, Ardent swears to make things right, to prepare the world before it becomes too late. To do that, he must become stronger and head back to the reality where everything began. Back to the time when the world of Areithia was all just a game.