To Touch A Seraphs Wing

To Touch A Seraphs Wing

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WpMetadataReadOngoing1h 14m
WpMetadataNoticeLast published Fri, Nov 26, 2010
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Fiction
Fantasy
Suzi has been fostered many times and has moved all over the country. She comes to a small town and meets a mismatched group of friends. It turns out that the group has more than one secret up their sleeves. Suzi must conquer an Assemblage of Seraphs and save herself and Ariel - who she is destined to be with. But will she be able to keep her friends and herself alive?
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What if you were supposed to save the world, but your powers never showed up? Keelee likes life in her quiet farming village where she feels safe with her older brother Bryan, her only surviving family. Yet she can't help but be curious when cranky Sole arrives with his enigmatic granddaughter. Still, Keelee never expected her visit to them to have such drastic consequences: Sole pinpoints her as the next Keeper, the person charged with keeping peace in Lustan and insists she travel with them to the Temple of Uriah for training. Accompanied by Bryan and a quick-witted new friend, Keelee undertakes the journey but struggles to fulfill her promise as the skills that are supposed to come naturally to a Keeper prove elusive. Not to mention it's hard to concentrate while on the run from assassins sent by an unknown enemy. At last, she reaches the temple, at high cost, only to find it less a place of sanctuary than one of intrigue. As she delves into the temple's library, Keelee realizes that a past Keeper foe, a manipulative sorceress, is still very much a part of the present and that Bryan's life is in danger. With the help of a temple ghost, Keelee must find her true strength and escape the Temple before the sorceress destroys her and her friends and ends all possibility of peace in Lustan.

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