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Hell's Glitch (initial draft)

Hell's Glitch (initial draft)

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    Chapitres 95
WpMetadataReadEn cours d'écriture23 h 1 min
WpMetadataNoticeDernière publication dim., févr. 17, 2019
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Fiction
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A NaNoWriMo LitRPG starring a videogame QA tester named Sam Nagai. Sam thought testing videogames would be a dream job until he got saddled with a ton of barely playable mobile games. The lack of fun in these games and small pay makes Sam typically reluctant whenever he gets a call for a new gig, but customers for his art commissions have been scarce and Sam needs all the money he can get. He finally gets a call for a new gig with potential bonus pay, but not much else is known about the game itself. From what he does know, it sounds sort of interesting. Virtual Reality? Dark gothic fantasy? Uber hard difficulty? Sam's all in for that. After all it's not real so there's no real danger... Expect a dark and scary atmosphere, nightmarish creatures, madness and despair, beautiful and desolate locales, leveling up, and epic battles. This one is for you fans of the souls-like genre and other dark fantasy games like Legacy of Kain and Onimusha! Please comment, critique and vote at your leisure! I love to hear your opinions! **Hell's Glitch in its original form. The last updates before my final draft.
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Birth of the System - The Patchwork Multiverse Beta Saga When the multiverse itself crashes with a kernel panic, the Bureau of Reality Standards does the unthinkable: they deploy a backport patch. RealityOS v1.0 arrives not with salvation, but with loot tables, stat sheets, and a sardonic helpdesk AI named QUID who insists on stamping everything in triplicate. Meet Kade Voss, an unwilling Beta Tester who discovers exploits faster than the Bureau can patch them. Alongside a cleric who treats hotfixes as holy rites, a bardbarian who solves problems with power chords, a mage who weaponizes forms, and a chronoslinger who rewinds disasters-Kade must survive absurd bosses, bureaucratic dungeons, and bugged mechanics while QUID keeps filing tickets on their existence. Featuring: Boss fights with Helpdesk Golems and Litigator Dragons. Queue mechanics as crowd control. Patch notes that break reality mid-battle. Exploits that are "working as intended." Comedy, fantasy, sci-fi, and LitRPG collide in a world where beta testing existence is the only way to keep reality from uninstalling itself. If Terry Pratchett and The IT Crowd had a child raised on MMORPG patch notes-this would be it.

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