Stellar Heroes and The Mariner's Compass
  • Reads 601
  • Votes 53
  • Parts 7
  • Time 54m
  • Reads 601
  • Votes 53
  • Parts 7
  • Time 54m
Ongoing, First published Apr 30, 2013
It has been thousand of years since the "Universal War" was halted. The twelve chosen heroes must regain their powers before Umbra, the god of darkness and shadow escape form their seal.  In order to regain their lost powers, they must seek help from the human race and travel to a planet named Vizmiluz, the only living planet they can hope to live and seek for help. But as time passed by, hope was vanishing and forgotten. Only chosen ones can control their unfathomable power.

Few were chosen.

Few had complied.

And few hope remains...
All Rights Reserved
Sign up to add Stellar Heroes and The Mariner's Compass to your library and receive updates
or
#94stellar
Content Guidelines
You may also like
At the Fields of Fire and Blood by crisyah_
30 parts Complete Mature
The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.
Descendants: End of Days by FOBAddict
24 parts Complete
⚠THIS IS NOT IN ANY WAY RELATED TO DESCENDANTS REBORN!⚠ With the decision to bring the barrier down and allow for free travel from the Isle to Auradon, King Ben has unwittingly opened a sort of Pandora's Box. With the fall of the barrier comes the release of a monster, centuries in age, with a taste for chaos and blood. Can the monster be stopped, or will it spell the end of Auradon? Beaten by the VKs. Ousted from Uma's gang. Even his ship now resides at the bottom of the seas. With everything falling apart around him, Harry Hook has quickly fallen from hero to zero. Now, with nothing left to lose, Harry decides that enough is enough. He makes a deal, and takes a gamble, with nothing less than life itself hanging in the balance. Uma's gang is down. The Catilian couldn't have gone better. He's landed the girl of his dreams. Things couldn't be better for Carlos de Vil. With Halloween night just around the corner, Carlos decides to take a walk on the wild side one night. What he discovers - or, rather, what discovers him - puts into jeopardy everything he's built in Auradon. New girl on the block. New student at Auradon Prep. A dainty New York City girl with a spotty past, Morgan LeFaye couldn't seem less extraordinary at Auradon. But as with most things in this world, there's more to the girl than meets the eye. Born with a gift, Morgan finds herself sucked into a whirlwind of unexpected events at Auradon Prep. Can the heroes prevail once again, or is Auradon helpless to prevent the end of days?
You may also like
Slide 1 of 10
Skyreign cover
Inside Umbra's Ruins ✓ [Umbra's Fate #2] cover
Old time's, new changes, and a lot of reality bending idiots. cover
At the Fields of Fire and Blood cover
The Queen Of Death and Ruins cover
Necromancer For Hire- Arc 1 cover
Protectors of Umbra [Umbra's Fate #1] ✓ cover
Wings of the Ominous cover
Shadow Lights and the Forbidden Crossings cover
Descendants: End of Days cover

Skyreign

55 parts Complete Mature

In what was to be a simple rescue mission, Laura and the Skyreign crew find themselves stranded on a desert world, far away from help. From then on, they are beset by assassins, a war between local tribes, and one difficult choice after another. Choosing wrong could be catastrophic. Before long, it is realized how much potential these unique individuals carry; just how special their ship is becomes more and more apparent over time. When they return to space, the entire civilized galaxy plunges into chaos. Thousands of worlds and trillions of lives hang in the balance. An ancient enemy returns with a vengeance; an ancient ally enters the stage, almost at the same time, as if to answer the threat. Empires falter. Allegiances shift both ways, Trust becomes nigh impossible. The Imperator is at large. Throughout this epic adventure, Laura discovers her psychic nature and hones it to incredible effect. She befriends Generals, angels, assassins and more. It falls to her, the Skyreign and its small crew to reset the balance of power in the galaxy--and save her people from annihilation! There are those who would accept the mythical Motherworld. There are those who would bury it again.