Blood Satined Dreams
  • Reads 53
  • Votes 0
  • Parts 4
  • Time 1h 2m
  • Reads 53
  • Votes 0
  • Parts 4
  • Time 1h 2m
Ongoing, First published Nov 21, 2015
A colossal castle made of crystal and boulder floating in an everlasting empyrean.
That was all this world was. It took a vagary syndicate of craftsmen one season to survey the
place, the breadth of the base floor was about 10 kilometers-large
capacious of fitting the entirety of Wellington within. Above there were100 floors stacking straight skyward; its sheer size was astonishing. It was absurd to even predict how much knowledge it consisted of. Indoors there were a couple of large cities along with innumerous
cramped scale towns and villages, meadows and plains, and even lakes. Only one stairway joined each floor to another, and they prevail only in oubliettes where excessive numbers of creatures wandered; so exploring and getting through was no child's play matter. However, once someone
made a breakthrough and reach a city of the upper floor, the Teleport Gates there and of every cities in the lower floors would be linked making it possible for anyone to move at one's discretion through these levels. With these circumstances, the oversized castle had been firmly subjugated for two generations. The current front line is the 74th floor. The name of the castle was Aincrad, a world of combats with blades that continued hovering and had engulfed approximately 6
thousand people. Otherwise known as Sword Art Online.

The world takes the form of a giant floating castle called Aincrad, with 100 floors in it. Each floor has a medieval-themed setting and a dungeon with a boss, which has to be defeated before players can advance to the next higher floor.Like most RPGs, it implements a level-based system. However, after the beta testing, the game's creator activated a system to trap the players inside the game, unable to log out; if players die in-game, or the helmets they used are removed, a strong electromagnetic pulse is emitted, destroying their brain and killing them in real life.Of the 10,000 players in the game, 3,853 are killed, over half of those in the first month.
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Slide 1 of 9
Hammond: Book One cover
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The Final Battle cover
Hydra - The Army of Undead Wielders - Book 1 cover
Futurämous cover
Sword Art Online; Sheik's Story cover

Hammond: Book One

36 parts Complete

When the cast and crew arrive in Hammond to film a documentary about life in the medieval stronghold, Ain is seeking something very different than are the hundreds of others who arrive beside him. Desperately he is searching for a solace from the hurt his life has dealt him, and he looks toward the months ahead in his role as Hammond's First Knight as a respite - a turning point - from his long despair. But when the power flickers and goes out, everything is turned upside down. All modern machinery suddenly becomes useless, and every form of communication with the outside world is severed. Hammond is cut off and left to wonder what has caused these things to happen. All seem to look to Ain for answers, and a series of visions and signs suggests he has been set apart to serve a noble purpose in this strangely altered world. This purpose, however, he wishes to deny, for he deems himself unworthy to pursue it. Yet there is one who sees him and his purpose truly, even in the spite of his denial. Mallory guesses his secrets and, against his every resistance, has soundly claimed his heart. Even so, Ain is convinced he must not let her have it, for he believes that giving her his love will bring about her doom. Then a chance meeting with a stranger in the fields turns deadly, and everyone is panicked, fearing all the world has been upended; then in the midst of all their fears, Mallory suddenly falls ill. Even while Mallory's fate is yet uncertain, Ain is pressed to journey out beyond their borders in hopes of finding help and comfort and good news to soothe the hearts at Hammond. A small company he takes with him, but the more they see and learn, the more their hopes subside. Misery and need, neglect and great misfortune meet them everywhere they go, and Hammond's travelers feel helpless as they face it. And when they begin to be pursued, Ain's last remaining hope is just to get them back to Hammond's gates alive...