Loosely based on the history of Sega, from Genesis to Sonic Boom. Hopefully, if you analyze it, you may see that it makes more sense than you think.
References:
http://classicgames.about.com/od/consoleandhandheldgames/p/History-Of-The-Sega-Genesis-Dawn-Of-The-16-Bit-Era.htm
http://segaretro.org/History_of_the_Sega_Saturn
http://www.gamasutra.com/view/feature/4128/the_rise_and_fall_of_the_dreamcast.php?print=1
https://www.youtube.com/watch?v=lGWv24HHtHs
http://www.ign.com/articles/2015/02/12/sonic-boom-is-the-worst-selling-sonic-title-in-history
http://www.marketingmagazine.co.uk/article/1356208/learning-segas-mistakes-betraying-trust-over-squeezing-products
http://www.destructoid.com/sega-knows-it-betrayed-fans-admits-atlus-taught-it-how-to-be-better-295533.phtml