A young group of teenagers, aged around the 15-17 mark, are just your normal typical kids. Until they visit the library. Well, Mark finds a crack the wall, and before the kids know it, they're in the world of a video game. Can they get out? Or are they stuck there forever. Join Mark, Cassy, Steph and Amethyst as their lives are turned around. But remember, this is just the beginning of a journey you should be careful about joining....All Rights Reserved