Catacomb
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WpMetadataNoticeLast published Fri, Jan 22, 2016
"The Catacomb is something unexplainable, a force of nature that humanity doesn't yet fully understand. Like the discovery of black holes, it changed the way we perceive and understand the universe. Imagine an Earth made up of layers instead of being spherical. The seven continents don't lie on a globe, but on seven different layers connected via unique passages. To move from, say, layer five to layer six, you would need to find one of the numerous passages spread throughout that link the two. This is essentially what the Catacomb is, a world of layers, and the gates on Shole Island somehow act as portals that lead directly to the top layer of the Catacomb, what we call the First Floor. But it doesn't end there. The Catacomb extends downwards into infinity, or at least, it appears to, for humanity has yet to reach the Bottom Floor. And the further one descends into its depth, the more dangerous but also more wondrous and fantastical it gets. For literally anything can happen in the Catacomb; it is a place where magic is a reality, where monsters and myths roam, where adventure lies around every corner, and where humans can attain the power of Gods. And as, over time, humans began to realize this, the Catacomb increasingly became a destination for people all around the world. For people like me." - Shepherd, Chapter 1
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FOURTH BOOK OF THE CHRONICLES OF FANTASILIA SERIES 𝘈 𝘴𝘵𝘳𝘪𝘤𝘬𝘦𝘯 𝘴𝘰𝘶𝘭. 𝘈 𝘣𝘶𝘳𝘪𝘦𝘥 𝘵𝘩𝘳𝘰𝘯𝘦. 𝘈 𝘥𝘦𝘴𝘱𝘦𝘳𝘢𝘵𝘦 𝘲𝘶𝘦𝘴𝘵. 𝘈 𝘤𝘩𝘰𝘪𝘤𝘦 𝘵𝘰 𝘮𝘢𝘬𝘦. Xanthiene Vivenca, a fairy with a bounty for her soul, is caught between saving the island or saving herself. With the chaos reigning in the wake of the Imperial Palace's fall, the weight of her friends' betrayals and lies on her shoulders, and the inevitable death of someone she loved, she must sift through the island for a promise of changing her destiny. Nyxis Helgase, a boy with nowhere left to go, is stuck between his friends and his emotions. With the imminent attack in the Nature Fairy territory, the anger clouding his judgment, and a duty he can't deny of a friend, he faces a choice to either save his friends or doom them forever. Reeca Torlin, a disgraced heir, is torn between walking the path to victory and absolving her guilt. With two hidden bases to infiltrate, two mighty leaders to sneak past, and the knowledge of the real power they sought to defeat, she confronts a choice promising salvation on one hand and destruction on the other. Two more kingdoms are bound to fall with the Virtakios distracted. Cardovia is reckless. Synketros has no patience left. The choices are laid out. They only had to choose right, and decide if it's for their sake or the world's. ˜"°•.˜"°•˜"°•.˜"°•˜"°•.˜"°• © 2020 (First Edition) © 2021 (Second Edition) [110,000 - 120,000 words] [Cover by JN Ignacio; Text & Graphics by @Exequinne]

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