The Afterlife Chronicles
  • Reads 106
  • Votes 3
  • Parts 2
  • Time 6m
  • Reads 106
  • Votes 3
  • Parts 2
  • Time 6m
Ongoing, First published Jan 23, 2016
In a world of magic, sorcery, galas, deception, lies, secrets and war. Where humans, Druids, elves, trolls, gnomes, gargoyles, spirits and other creatures inhabit the land. 
Seven minors (juvenile delinquents, scholar apprentices and royalty) must conquer their fears and the supernatural beings that they discover. 

Mykostua, a kingdom that thrives on it's inconsolable wealth with a marble palace bloodstained by the grief and terror of a war for power. 

As Victoria, Arlo, Blair, Hunter, Liana, James & Aiden form alliances in Mykostua on a mission to hunt and conquer the supernatural beings that dwell in the underworld of their ancient cities and kingdoms of Mykostua, Tyrane, Quinterra and The Emblemakue (the capital province). 

A war is rising.
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At the Fields of Fire and Blood by crisyah_
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The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.
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Anastasia jumped. She jumped into the Nether Realm where truths and lies, sanity, and insanity walk side by side. But as she and her three ghosts are searching for a way to save Marco, the truth of the Concealed Feather, a force as ancient as time, slowly starts to reveal before them. A secret is lost forgotten and Anastasia may be the main key to unlock this secret. Will she be able to find Marco? Or she will become one with the memories of the Concealed Feather and lose herself in the process?