Starhammer: Gambler's Game
  • Reads 180
  • Votes 0
  • Parts 21
  • Time 4h 13m
  • Reads 180
  • Votes 0
  • Parts 21
  • Time 4h 13m
Complete, First published Jun 25, 2013
Ensign Jesse Tanner receives the assignment of a lifetime when he becomes the assistant to the universally famous captain, Phil Starhammer. Jesse soon realizes that the famous captain is not at all what he expected. The now middle aged Starhammer has made his career stretching the rules to their breaking point with actions like taking a planet’s emperor to a strip club that happens to be on his ship, leaving the emperor’s daughter ripe for the seducing.
Things on board the starship Vermillion become more complicated when Jesse discovers he has been endowed with strange powers, causing him to be pursued by cult like organization that have the same abilities he does.
The story comes to its climax when Captain Starhammer and crew are sent to quell a rebellion started by none other than the ex-wife of Starhammer himself. This combined with a debt seeking alien come to collect the Vermillion that Starhammer lost to him in a dart game, manage launch a secret plot to assassinate a political figure in order to trigger a war that they intend on blaming on Starhammer.
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