Arach. Mari. Felynn. Lupere. Avi. Vyseras. Noktu. These are the Seven Tribes of Shadonoir. Each tribe has been endowed with distinct animal spirits along with their abilities. Over the war-ridden centuries, the tribes have expanded and unified into a more kingdom-like nation. On the other side of the Undago Sea lies the once-great kingdom of Everlain, the origin of the legendary Shamir and a group called the Cursed. It is ruled by a powerful tyrant who has created an empire from his conquest of neighboring kingdoms. The corrupt Shamir king now desires to annex Shadonoir to his territorial assets, which the Shadonans all know will inevitably lead to war. However, the shamans have warned the tribal lords that the tyrant king seeks more than conquest in his war campaign: he seeks divine artifacts tied to the Shamir, objects for which he has been desperately searching for centuries. They have also warned that these objects tie in to the reason why the Cursed are called cursed…
2 parts