Welcome to the castle of Brennenburg where Daniel awakes with a big headache and a short term memory. He forgets where he is or how he got there, but one thing is certain, he must kill Alexander, the baron of Brennenburg castle, but he's not alone. Along with the shadow hunting him, Alexander set out some servants to kill him before he gets too close. Having no recollection of memory whatsoever, he must use notes, letters, journals, or even his own moments of Deja vu to his advantage in remembering. With monsters, adversities and even the shadow watching and following Daniel's movement, Daniel must overcome his fears as he makes his dark descent. Based on the hit game of 2010, I bring you the story version of Amnesia:The Dark Descent.
*NOTE*
I DO NOT OWN RIGHTS TO AMNESIA: THE DARK DESCENT. THIS IS FOR ENTERTAINMENT PURPOSES ONLY AND IT BELONGS TO FRICTIONAL GAMES, ITS RESPECTFUL DEVELOPER. PLEASE UNDERSTAND AND THANK YOU!
Emmy's life is going just as she'd planned: She's living in her own apartment, dancing every day and is just leaps away from being named her company's next Prima ballerina. And she's only 17. But all of Emmy's plans come to a screeching halt when the FBI shows up at her door to let her know that she's being stalked by a serial killer. Suddenly, the safe, insulated world she created for herself is riddled with violence, fear...and a growing pile of dead bodies. At first Emmy wants nothing more than to forget her chilling new reality - but her admirer isn't finished with her yet, and before she knows it, Emmy's stuck in a nightmare she can't dance her way out of.
Content and/or trigger warning: This story contains detailed scenes of murder, rape, torture, sex and stalking, which may be triggering for some readers.
[[word count: 80,000-90,000 words]]