The Lady's Game (Completed)

The Lady's Game (Completed)

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WpMetadataNoticePublikasi terakhir Jum, Mar 25, 2016
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1817. Murdered parents. Stolen dukedom. A broken girl. Rich, spoilt 15-year-old Bessandra is thrown into a world of uncertainty and survival when her rich parents die. She is sent to her poor aunt in London and learns the true bitterness of the world, which she had been shielded from her whole life. With her life changing faster than she thought possible, Bess finds herself with an alcoholic uncle to avoid, a fragile aunt to look after and a reputation to sustain amongst the boys who find her weak and easy on the dark streets of London. As she starts to fight back and learn the ways of London's underworld, she's thrown into a world where enemies could be your friends, your friends could be your assassins and your inner self could be the only true enemy. She soon learns that she herself is a powerful tool that she can use against her enemies. And even more so because she's a girl. With a sharp tongue, knives up her sleeves and watchful eyes, Bess soon finds herself becoming more powerful. But just when she finally thinks she's figured out who's side she's on, she realizes she's only surrounded by lies, secrets and danger. And it's only when she's truly lost that she realizes the biggest lie of all.
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War Bird

Old feuds, new worlds, and a love that will last a lifetime... Ever since her dad mysteriously abandoned her family, life on the Clifton Estate hasn't been all that exciting for 16-year-old Marla True. Her Mum constantly works to make ends meet, which means Marla has to put up with gossipy old Bev keeping an eye on her and noisy little half-sister Ribbon. If that wasn't bad enough, her exam results are in... and they aren't good. But at least she has her friends. Asher, the responsible and strong boy who has known her all her life and Ed, the orphaned rebel who loves to stir up trouble. Then there's her, Marla, stubborn, fiery and just plain lost. Life on the estate is same-old same-old, until the senile World War Two veteran, Mr. Pelham, starts freaking Marla out with his staring and rambling, cryptic messages. Is he trying to warn her? Or hurt her? When the bored trio decide to teach the creepy old man it's rude to scare young girls, they learn far too late just how crucial it is to respect your elders. For his daughter, Bridget, has a power unlike anything they've ever seen before and she uses her deadly craft to send them to a place that will teach them the lesson of their lifetime. Bridget has sent them back in time, all the way to World War Two, throwing them into a secret fight for the survival of all magical folk in the world. Marla soon learns what it really means to be a True, and the power her absent father has kept from her all her life... Marla, Ed and Asher are thrown into a world they and their generation have no comprehension of, a world where love is a relic of a life left behind and your only duty is sacrificing all that you have. These three friends are about to learn about a side of World War Two that never made the history books. ***I can't take credit for the artwork, it's called A BREAK IN REALITY and it's by the AMAZINGLY talented Xenobyte on deviantart. Seriously check his stuff out. I'm in love with that imagination.***

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