Death Over The Mountain

Death Over The Mountain

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WpMetadataReadMatureOngoing1h 4m
WpMetadataNoticeLast published Sat, Apr 16, 2016
Introduction Now, usually these things are about 10 pages long, but I really do not have that much to say. So, those of you who are reading this, you were either forced to by yours truly, too impatient to wait 10+ years later to play the game, or you felt bad for me. This whole thing began when I was 10 years old with an old friend of mine. One night, we were talking and randomly thought, 'Hey! We should make a video game!' And so we came up with characters and all. It was originally called Death Over The Mountain, but it was totally different than this. It was based in a Japanese town with Japanese names. We had different monsters for it like a chair that would throw it's head at you; weird I know, it's a long story. Micah was not originally the antagonist's friend, he was the boss before the final boss in the video game. And it certainly did not have a lesbian couple in it. She had drawn the characters out, since I could not draw at the time, and I remember specifically one night when we picked out the names. We had a riddle in it that we thought was so genius and a little song to go with it; which would probably be considered copyrighted. It was a parody of 'The Bear Went Over The Mountain'. After a while, we totally forgot about it-- rather thinking of friends and school. In middle school, I began it again and made some changes. She had forgotten about it totally. In high school, I reminded her of it and we re-designed it. Then, when our mishap happened, I forgot again. When I was 16, I remembered once again and re-designed everything, again. Now, my ideas have burst into great things; a video game and a book. I look forward to criticism and love for my books and video games. I am so happy I went through with this. I appreciate the love and support from all of you. Thank you. P.S. I absolutely, positively hate reading
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