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The Bloodlines

The Bloodlines

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WpMetadataReadMatureOngoing9m
WpMetadataNoticeLast published Wed, May 4, 2016
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Fiction
Fantasy
Legend says that long ago, nine Sage-Kings introduced magic into the world. Each of these men had been gifted with a different ability to bend to their will: Ember, Aqua, Terra, Air, Static, Nether, Radiance, Psych, and Transmutation. After a lifetime of great adventures and epic feats, age inevitably overtook the Sage-Kings. However, their powers were not lost. It was through each man's descendants that their abilities lived on. These descendants would eventually populate the Earth, enabling their forefather's magic to be spread across the globe. Commoners would go on to name these descendants The Gifted. They were eventually placed in positions of power, leading to the establishment of nine empires; one for each ability. Prosperity ensued shortly after, sending the world into a Golden Age. This peace didn't last long though. The Aqua and Terra empires decided to join their might and use their combined power to dominate the other seven nations into their rule. It's at this point where the world state currently lies. Poverty has enveloped the Earth. Revolutions have overtaken societies which had once prospered under the rule of The Gifted. And a certain three individuals have been chosen by an unknown higher power to do something greater than they could ever have imagined...
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The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.

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