Enthro
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WpMetadataNoticeLast published Sat, Dec 27, 2014
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Fiction
Fantasy
Welcome to Enthro, a totally different planet from Earth. ~About Enthro~ On Enthro, you experience three large moons each night, illuminating the sky almost as well as the blue blazing sun in the day. Natural disasters and weather patterns are decided among the Spirit Dragons: The Stone dragons, The Cloud dragons, and the River dragons. Each season is about four weeks, or a month. The seasons are Frostbite (winter), Sunkiss (spring), Dragon's breath (Summer), and Harvest (Autumn). Every species is classified wether it can shift, and wether it is nocturnal or not. Regular animals are called their species name. Shifters have the name of Enthroseers. Nocternal Enthroseers are also called duskseers, and daylight Enthroseers are classified as dawnseers. ~About the story~ Fall is a duskseer, her shift a fox. She and her friend Miriko are on a mission together to try and survive. A dangerous sickness is spreading amongst the Enthroseers, causing total chaos. The sickness is being drivin by a darkness, a demond. It drives Miriko and Fall away from their land. They live on their own, and start a pack, with dawn and duskseers alike. When the darkness travels to their land, however, they come face to face with the most dangerous demond that has ever lived.
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Two divine sisters tore a newborn world apart-and left mortals to decide its fate. From the Creator's dream rose Aeliana, Goddess of Dawn and order, and Nyx, Queen of Shadows and possibility. Their rivalry, once a distant celestial dance, became open war. Lesser gods chose sides. The sisters descended and forged champions: the radiant Aethra and the fearsome Umbrals-masterworks so specialized that, in some gifts, they rivaled their makers. Stars went dark. The earth split. In grief and fury, the Creator bound His daughters deep beneath the world. The land took a new name: Aethelgard-the God-Prison. But their armies fought on. Seeking balance, the Creator spent his last spark to make Humanity-creatures of compassion and cruelty, capable of mediating light and shadow, and, through discipline, of climbing toward godhood itself. Apotheosis became the ultimate mortal dream. A thousand years of uneasy peace followed. Ambition broke it. The War of a Hundred Races redrew the map in blood. From the ruins rose seven powers, with fragile city-states between them. In secret, Aethra and Umbrals manipulated the living like pieces on a board. Now the stalemate frays. Old songs stir. Hidden weapons wake. Heroes and monsters-sometimes the same-move in the dark to claim a future neither goddess could foresee. Welcome to Aethelgard, where gods are buried, mortals reach for heaven, and one choice can unmake a world.

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