School Of Magic
  • Reads 1,309
  • Votes 38
  • Parts 19
  • Time 52m
  • Reads 1,309
  • Votes 38
  • Parts 19
  • Time 52m
Ongoing, First published May 27, 2016
Pyrokinesis- Mastery over fire                  
Aquakinesis- Mastery over water             
Geokinesis- Mastery over Earth               
Aerokinesis- Mastery over air                   
Fulgurkinesis- Mastery over lightning     
Enerkinesis- Mastery over magic energy
Summoning- Ability to cause               manifestation of creatures                             Animating- Ability to impart life to inanimate objects 
Binding- Ability to fuse or bind something found in the arcane realm, and has the power to use the Dark Wrath.
Telekinesis- Ability to move things with your mind, & force push
Projection- Ability to transmit images and feelings to the minds of others
Therionology- Ability to command animals. Practitioners are usually known as animal mages, rare
Harmonizing-Ability to arrange one environment to invoke a specific feeling or mood and can read minds has the eternal wrath
Elenchus- Ability to distinguish lie from truth, extremely rare.
Pagathasebetbfp- The power to have all.
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Broken (A Story of Telekinesis)  by WPutman68
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The Storm We Start || Book One by ShyGuySamurai
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