Story cover for A Game of Chess by MoiraMoi
A Game of Chess
  • WpView
    Reads 184
  • WpVote
    Votes 49
  • WpPart
    Parts 5
  • WpHistory
    Time <5 mins
  • WpView
    Reads 184
  • WpVote
    Votes 49
  • WpPart
    Parts 5
  • WpHistory
    Time <5 mins
Ongoing, First published Jun 17, 2016
A collection of short stories

 A jumble of words, stories to tell
Chronicles of thoughts, beyond they extend
Square by square, enduring a strife
A prayer on the lips, disbelief in eyes
A smattering of dreams through the trailing letters
Believe what you may as it is what matters
 Worlds to show, worlds to hide
Truth be told, the author has died.
All Rights Reserved
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The Greylands: Modern Edition by SusanSkylark
1 part Complete
A land of shadows, of mystery, of obfuscated Truth. Welcome to the Greylands, that strange world, within the bounds of Time, peopled by mortal men. We cannot see truly, only as through a glass, darkly. There are things that move and have their being completely beyond our ability to perceive them. There are things beyond our mortal ability to comprehend. There are hints and glimmers hidden within the body of revealed Truth, but there is much we do not know, cannot yet understand, and could never dare dream. These stories are mere fancy, with a seed of Truth at their core. They play with the ideas of mortality and Eternity, Time and things beyond it, and of course the epic battle of Good against Evil. Each stands alone, and though there are common themes, threads, names, and concepts, each story is an entity unto itself and should not be seen as occurring in the same world or mistaken for installments of a series. These are random musings, not Gospel Truth, and should not be taken as such. Joy, hope, and encouragement are hopefully a byproduct, but certainly not sound Theology. If you would know more of the true world beyond these Greylands, one must be a careful student of the Scriptures, not of silly stories such as these. While still fairytales, these stories are set in modern surroundings rather than the land of Faerie! Each story is unique unto itself, and doesn't reference any other story, world or character elsewhere.
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Twenty random people wake up in a mysterious place. An interactive computer screen forces them to play a real life version of Would You Rather? Winner is the last person standing... Digital vamps and analog life... Who will be there left with his breaths? [[THIS FICTION CONTAINS AN EXTREME OF VOILENCE AND MENTALLY DISTURBING SITUATIONS.]] The extreme of inhuman psychological torture, one can find hard to survive even while reading, is there... The game is in such a brutal and inhuman manner that you can not even imagine... Only one out of those 20 unlucky ones will be the winner!! Who are they? How is the game going? What's behind that interactive digital demon? Who and how turns out as winner as survival of inhumanity? What happens to rest 19? Read out the 1st wattpad thriller of mine :