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The Siren Who Wouldn't Sing

The Siren Who Wouldn't Sing

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WpMetadataNoticeLast published Sun, Aug 28, 2016
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Fiction
Fantasy
Once upon a time, in a land known as Nuvinia, there were two statements that all inhabitants knew to be fact. First, the two kingdoms of Nuvinia, Dral and Proghund, despised one another and would spend eternity at odds. Two, one should practice extreme caution when at sea, because the waters were infested with seductive sirens who would happily sing you to your grave. For a young siren named Vivian, there were also two statements that had always been accepted as fact. One, she must not reach the age of eighteen before mating with and drowning a human man, or else be cast out from her pod to fend for herself. And two, she could not kill someone, even a human, for it would tear her apart. But she has to try. Just twenty-eight days before her birthday, Vivian sets out to find her victim. A quick turn of events results in her being taken aboard first a ship captained by a handsome Dralian pirate and then the boat of the dashing Proghundese prince himself. In the days that follow, Vivian explores the human world and its inhabitants instead of searching for a victim as her family believes she is doing-and the more that she does, the more she resents what she must do in order to stay with them. As she becomes friends with the prince and the pirate, Vivian discovers that her true destiny is to follow her heart rather than please others. And if she's lucky, Vivian may even stop a deadly war during her journey to find where she truly belongs. AWESOME cover by @elphadora!!
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#615
medieval
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My dear warm-hearted reader, Are you ready for the adventure of a lifetime!? All you need is a drop of courage, and the adrenaline will get you right in the middle of this adventure. In my story, no one feels SAFE, and life has a single purpose: SURVIVAL! The beginning reveals a titanic fight between two kings of nature - the King of the Dry Land and the King of the Seas. One fights in order to cross the seas and augment his territories, the other one want his turbid waters to invade the land. And because they are equally powerful, the line of war is almost always at the shore. A balance that prevents their advancement on the enemy territory. Until one day when the "Legend of the Four Sons" disrupts this balance, and the Kingdom of the Seas invades mercilessly the Kingdom of the Dry Land, breaking it into a number of islands; over time, only four pieces of land are left amidst the seas; on them - four port-towns: Isbynorr, Narzomand, Salgornu, and Zendovir. On the other hand, the Kingdom of the Dry Land sends its explorers to cross the endless seas in search of other territories. Even so, nature seems to be unfair; it has some gifts for some and almost nothing for others... Everything is an adventure, and each event, each character will enchant your eyes. They hope to survive! Do you have any HOPE for something GREAT? Do you feel SAFE? You can answer these questions on your own! QUENCH your curiosity RIGHT NOW! Arrrrrrrgh!

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