Awaken
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WpMetadataReadMatureComplete Tue, Oct 30, 20181h 25m
Two sisters fallen from the stars favor, gave birth to four races: Vampire, Werecreature, Merpeople, and the Nymphs. For falling in love with the god of life and the god of death, they must watch their children fight for rule over the earth. The third World War has finished, and the nymphs have pushed humanity back into its rightful place, at the mercy of the other creatures. The time has come for the prophecy to finish up. But who shall win dominion over the world? _____________________ Vampires are put into three groups, the Royals, Nobles, and changelings. The most powerful are made up of the sleeping Queen Lilith, her king, and her son, Prince Nemesio. The Nobles are made up of the Queens devout followers' 12 families. The changelings come from humans being turned. It is time to wake the queen and the four keys have been chosen. A Dragona, Dracula, Succuba, and the Prince of Night himself. Will they succeed in waking the queen? Or will something prohibit them? Onyx has no choice but to push on in hopes of proving herself worthy of her mate now. The question is, will it be enough? To be continued (Under reconstruction)
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In the world of Mecatopia where fire and blood rule with wisdom, honesty and kindness under the powers of 12 elemental crown and throne with peace. But this peace was not forever; dark forces attacked dragon-blood witches, family betrayed family, and even blood betrayed blood. In the crowd of people, the 12 elemental crowns get lost. Only true blood can reactivate it. The last dragon rulers sacrificed themselves for an unborn child, Isabella. Isabella was born after thousands of centuries of ruling on Mecatopia. The crown only be activated after her birth. But as a last true blood, she faces not only the struggle to master her abilities but also the weight of her bloodline. She has to fight for her mothers' murder, for innocent humans and for her seat. She will set the fire to rain. But if she can't control her 8 souls' powers with 12 elemental crowns and a throne, she will burn Mecatopia into ashes with herself. Meanwhile, on Earth, 1995, in the eerie town of Saint Falls, a group of teenagers accidentally opens a rift-a mistake that changes everything. When they find a mysterious girl, Evelina, wandering alone in the blood-soaked woods, they don't realize she's not from their world. She carries a fire that doesn't belong to Earth, a fire that once burned an entire village to the ground. But the real terror begins when people start dying in impossible ways, their bodies left behind without bones. Is the rift to blame? Or is it Evelina's arrival that has awakened something ancient, something hungry? As Mechatopia's war collides with the mysteries of Saint Falls, Isabella, Evelina, and their friends must uncover the truth before both worlds are lost. But with betrayals lurking in the shadows, a monster hunting in the night, and the barrier between realms weakening, they must ask themselves: Did they open the rift, or was something waiting to come through? For more information read the "Before Reading" Part.

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