Genevieve Jackson has always lived a rather lonely life. Whenever she was 13, she moved in with her grandmother, when her mother dies of an overdose. About a month after she moves in, she first learns about the craft. To say the least, Genevieve was fascinated. Her and her grandma always went on adventures, hikes. They collected things like gems, travel brochures. The team makes a plan to travel the world, but her grandma falls ill soon before- and eventually the illness takes her life, right after Genevieve turns 18. But, if there was one thing her grandmother did- she planted a wild seed in Genevieve's heart. And, with her first taste of adventure, Genevieve is hungry for more. She travels around the country, and finds herself stuck in Martha's Vineyard on a shortage of money. But all of her life she's been, well, stuck. She comes to realize that her thoughts are her only bars, and that no matter what sort of rock bottom we hit, we're never stuck unless we choose to be. Follow the tales that Genevieve's mind documents, whilst her soul flies with the wind in 365 Days with a Gypsy.
When the truth comes out, there's nowhere left to run.
Season 3 of Eliona's War
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When Seth received a new virtual reality video game from his uncle, he wasn't expecting to get swept up into a whole new world called Eliona. As it turned out, Eliona and its people are far more dangerous than Seth could ever have imagined. There is a real consequence to playing this game: it's changing him, and it might not be for the better.
Now that Seth/Severance knows the truth of Eliona, there's no going back. Eliona is dying, and in order to save it, he needs to beat a very difficult dungeon before anyone else does. And on Earth, things are even worse. It's come to light that Eliona is leaving a mark on its players, and suddenly, everyone wants to be involved. Players find themselves with a target on their back, and Seth? He might just have the biggest one of all.
Too bad for them, he's done running.
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