Trapped In A Video Game

Trapped In A Video Game

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WpMetadataReadMatureOngoing6m
WpMetadataNoticeLast published Wed, Jul 20, 2016
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Fanfic
Japan was amazing. Japan was also boring. Or at least that's what Amanda Hohenhiem thought. Finally one day Japan industries opened a new way to experience video games. Amanda decided to jump at the chance and became a beta tester for a video game that the Nerve Gear would start marketing. Finally they started selling it. "Link Start!" Hi! My names Mandy~Chan and this is my first fanfiction! I hope I don't mess up, this book is also a collab with BleedingFaith, so she will be doing most of the editing, so blame all the mistakes on her!
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In the distant future of 20XX, a specialized headgear called the "Nerve Gear" is released to the public, designed to immerse the user in hundreds of Virtual Reality Massive Multiplayer Online Role-Playing Games (VRMMORPG) using their five senses. One in particular stood out from its peers, an upcoming game called "Sword Art Online" that attracted the attention of millions; yet, only 10,000 copies have been sold. What looks to be a wonderful world spawned from the genius mind of Kayaba Akihiko, the creator of the Nerve Gear, however soon turns out to be an elaborate ruse since on the first day of public access, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now. (SAO x Male Reader) (Published August 9, 2024)

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