Trying to Break Into Spirit Gate

Trying to Break Into Spirit Gate

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WpMetadataReadOngoing<5 mins
WpMetadataNoticeLast published Mon, Aug 8, 2016
A man named Something commits suicide, and in his last moments before death, he is greeted by a wispy unnamed being. He is scalded by this ghostly looking figure and called an idiot for wasting his life. He gets a brief summery of the strange world he appears to be in. Spirits roam here waiting to latch onto a new born's conscious. A majority of humans have spirits from past lives in them, but no one can hear, nor talk to them. But this changes for the first time in history. After what felt like several minutes, in reality being several days, Something wakes up in a hotel bed. He soon recovers and returns to his apparent to think he wasn't the only one there. Fearful of an intruder, he hides away in a panic room, and in this silence, he realizes the sounds were coming from his head. His own spirits and all the ones from the one he met in the spirit world were arguing. He finds that thinking in his mind was the way to talk back to them. The spirits need their own body, and sharing one was cramped. He starts to go mad, and the voices in his head cry for help. All he could think of the get the spirits out of him, was murder. He uses people for experiments for how to get one spirit from one person to another. They usually die on his hands, or try to escape, also making them die on his hands. His last resort is a double suicide, what brought him into this bloody mess in the fist place. If he finds one of these people that don't have spirits with them, if he dies with them, that with even out the amount of spirits to bodies. As he's falling off a cliff with the person he befriended, he looks up to see that they didn't jump. The story ends with a group of police officers in a room looking at his police records. They exclaim how crazy he was, and lines him up with other criminals, subtly telling the reader that murderers and criminals alike are like that because they have too many spirits, and it's a normal thing that happens.
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His best friend is shot dead, and the world thinks Metropolitan Police Officer George Reynolds did it. They were in the one place that should've been safe, their police station. At least it was until aspiring detective George Reynolds came lucid from another blackout. Blood pools tantalisingly across the floor and there's two bullet holes in the wall. His best friend, officer Chris Wells is dead and George finds himself with the body and no memory of how. Only a tape recorder and a locker key for a clue. It's a dangerous game, from a lifetime of planning, rigged to make George look guilty and force him to remember what he really is and what he went through as a child. A pure born werewolf. Kidnapped from his real family to be experimented on. George gets dangled on strings by the killer puppet master and taken on a haunting journey never to be forgotten again. Made to relive the past trauma of a tragic fire that took the lives of the family that tortured him. Bodies continue to fall, all framed to fit the murderous narrative of an elaborate plot for revenge. When he finally remembers, when he's finally broken, another unique side to George wakes. So does a dark new world from the shadows. George learns the painful truth, and none of it is good. Nobody saw the real killer coming or expected that it could be someone they trusted. It will take everything George has to save his friends, new and old. Nobody will be the same. Nor will their view of the world. Its rife with the supernatural. **** Cover made on Canva Pro. [[word count: 114,000 words]] Warning Contains Murder, blood, demons, satanic worship, down-to-earth werewolf/demon wolf, guns, dead bodies, and talk of foster care may trigger. Ghosts. Tormenting nightmares.

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