To hunt. To kill. To rule. From the outside, Tenebrae is nothing more than a research lab. But the truth behind their façade is much darker. The company seeks the unknown and isn't afraid to leave bodies in its wake. So when the companies hunt for three orbs, which are said to be the keys to unlocking true power, lead them to four teenagers - Zeya, Caleb, Ace, and Lilah -- there's no limit to what they're willing to do. If the four don't learn to control their new gift, and each other, then all hell will break lose. ------ Cover by: @zinszerlina
6 parts