THE GREAT HUNT

THE GREAT HUNT

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WpMetadataReadMaduroEm andamento7h 42m
WpMetadataNoticeÚltima atualização qua, ago 24, 2016
In this story, the world is called Eurona. There are five lands, or kingdoms, in Eurona: Lochlanach: The Waterlands (primary setting) Ascomanni: The Coldlands Toresta: The Ridgelands Zorfina: The Drylands Kalor: The Hotlands There are people who can perform magic with their hands, but it is outlawed. These magical people are called the Lashed, because when they do magic it causes a purple line to show under their nail, like a bruised lash mark. I'm also working on the blurb. I will share this draft, but I'm certain the official blurb will change a bit before it's finalized. This one will give you a general idea, though. I seriously cannot wait for you to meet Aerity and Paxton. Kill the beast. Win the girl. A strange beast stirs fear in the kingdom of Lochlanach, terrorizing towns with its brutality and hunger. In an act of desperation, a proclamation is sent to all of Eurona-kill the creature and win the ultimate prize: the daughter of King Lochson's hand in marriage. Princess Aerity understands her duty to the kingdom though it pains her to imagine marrying a stranger. It would be foolish to set her sights on any particular man in the great hunt, but when a brooding local hunter, Paxton Seabolt, catches her attention, there's no denying the unspoken lure between them...or his mysterious resentment. Paxton is not keen on marriage. Nor does he care much for spoiled royals and their arcane laws. He's determined to keep his focus on the task at hand-ridding the kingdom of the beast and protecting his family-yet Princess Aerity continues to challenge his notions with her unpredictability and charm. But as past secrets collide with present desires, dire choices threaten everything Paxton holds dear.
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Ice flooded my veins as the realization of who he was hit me. It must have been evident on my face because the man in front of me let out a dark laugh. "Oh dear, you didn't realize you were talking to a royal, did you darling?" he crooned. Not just any royal. Kesserian Cinis. The recently coronated king and ruler over the Ember Court. I forgot how to breathe, my mind whirring as it tried to figure out how I could have been so stupid as to let this happen. *************************************************** Wren Heatherfield is on the run. Having turned 18, she is now in danger of becoming selected for the Garner, a deadly game in which the six kings who rule over her continent take eighteen non-magical girls and make them fight for their lives. But as she tries to avoid the game by running away with her best friend and her sister, she consequently finds herself doomed to be a competitor in the 246th Garner. But the Garner isn't the only thing capable of killing her. In a castle surrounded by kings with dark powers and girls fighting for their lives, she may find that the politics of royalty can be just as deadly as their games. No one can be trusted in a palace full of monsters and, if Wren has any hopes of survival, she may have to become one herself.

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