Crumbling Crown [Hault! -ed]
  • LETTURE 612
  • Voti 37
  • Parti 3
  • Tempo 27m
  • LETTURE 612
  • Voti 37
  • Parti 3
  • Tempo 27m
In corso, pubblicata il mar 20, 2012
The land of Reinar is ruled by the power and cunning manipulation of six goal-driven guilds deploying any strategic or dirty tactic they need to get their personal desires fulfilled.

The Assassins, a well kept ancient cult that devotes its cause to keeping the balance of Reinar and surrounding lands from amongst the shadows.

The Golden Hand is a petty guild that has been around longer than any, and they believe they control the economy of Reinar by giving and taking.

The Old Shadow is a rebellion cause driven to place their own onto the throne she claims to be hers by blood. Queen Emelia has extreme battle prowess, and delves deep into dark magic.

The Crown are the nobility of Reinar, dedicating their corrupted words of guidance to the gullible young King Ardle.

The Soldier's Oath is a horde of elite battle-ready warriors sworn to protect the current King, if deemed worthy of the title.

The Wizard's Order are an isolate group situated in the Mountains of Elora, within the Wizard's Temple. They house the four Sages of Elements, and their Arch Mage has never been seen, but communicates telepathically.
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The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.