Vitae
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Have you ever wondered what it would be like if we had spirit animals? What it would be like to have a companion that would stay with you until your last breath, fighting with and guiding you? Well, in the island country of Pacem, these animals exist. They live side by side with humans in harmony. How do you get an Anima, you may ask? Simple. You're taken to a large place, The Spirit Gallery, when you turn 16 and the Oracle gives you your animal after a series of tests. Now, I can't tell you much more. I can't think of anything else that wouldn't give the story away. And we wouldn't like that, now would we?
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[2/3 Ten Keepers Series] It has been a year since the second war but something is awakening. Something older than the first war, as old as the Evertree itself. Deep down, encased in the roots of the Evertree is the Wyrm and now it has awakened. There had been a sixteenth Great Beast but had vanished because of the mistakes she had done. But what if she had done it for a reason? As the Great Beast vanished, so did her talisman but when it had been summoned back, the talisman had been split in half. The Ten Keepers are needed once more but they split up to find the other half of the talisman and to help the Four Heroes of Erdas defeat the Wyrm. But is it so easy to trust someone again who had betrayed you? Will the team work together to face this threat or never forget the past and drift apart? - - - Book 2 of 3 from the Ten Keepers Series First Series: The Ten Keepers - Book 1: The Ten Keepers - Book 2: The Ten Keepers - The Lost Talisman of Ursala - Book 3: The Ten Keepers - Fall of the Ten Second Series: The Ten Keepers - The Final Prophecy - Book 1: The Final Prophecy - Rise of the Wyrm DISCLAIMER: I DO NOT own Spirit Animals or any of the characters except for my own. This happens during the second series, following its plot until the third book, 'The Return'. WARNING: This WILL contain spoilers! You have been warned!

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