The princess. The liar. The thief. The bully. The wuss.
Five troubled teens from all over the globe, plus their inexperienced driver and elderly chaperone, have unexpectedly been stranded in the exotic-bizarre rainforest world of Borneo.
It was supposed to be a year-end leadership seminar. It was supposed to help them grow, their minds expanded by the stunning landscape and the exotic wildlife.
In reality? Not so much.
Lost and separated in an uncaring rain forest with flying snakes, abusive primates, and marauding jungle life, it's an unremarkable little bird-a cuckoo shrike-that seems to be calling all the shots. Each member of the Cuckoo Colloquium is forced to face their own unique challenges, both savage and fantastic ... or die trying.
Because as it turns out, the jungle has no intention of letting them go.
Debut author Michael A. Greco's The Cuckoo Colloquium is a thrilling story of hope, survival, and pushing past the limits our world draws around us.
cover: Tovi King (@toviking)
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All rights Reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted in whole or in part, in any form, or by any means, either electronic, mechanical, photocopying or recording, without the prior permission in written form from the author, or the copyright holder, or as expressly permitted by law, or by license.
This book is a work of fiction. Names, characters, places, and incidents, either are the product of the author's imagination or are used fictitiously, and any resemblance to actual persons, events, or locales is entirely coincidental.
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When the truth comes out, there's nowhere left to run.
Season 3 of Eliona's War
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When Seth received a new virtual reality video game from his uncle, he wasn't expecting to get swept up into a whole new world called Eliona. As it turned out, Eliona and its people are far more dangerous than Seth could ever have imagined. There is a real consequence to playing this game: it's changing him, and it might not be for the better.
Now that Seth/Severance knows the truth of Eliona, there's no going back. Eliona is dying, and in order to save it, he needs to beat a very difficult dungeon before anyone else does. And on Earth, things are even worse. It's come to light that Eliona is leaving a mark on its players, and suddenly, everyone wants to be involved. Players find themselves with a target on their back, and Seth? He might just have the biggest one of all.
Too bad for them, he's done running.
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