World War JeruZalem 2: The Illuminati Effect

World War JeruZalem 2: The Illuminati Effect

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WpMetadataNoticeÚltima publicación mié, mar 15, 2017
While the zombie apocalypse is still raging on, Sarid goes on a journey of his own, to find the illuminati, the one who controls the undead. When Earl, one of Sarid's friends shows Sarid Steve Jackson's 1995 Illuminati Card Game, Sarid suspects, that the game might have all of the illuminati's secret plans for the end of the world. As Sarid is trying to determine wether or not his suspicions are accurate, he hears about something that may be even worse than the zombie apocalypse itself. Xavier, Sarid's friend whom he left behind to go on this treacherous mission, calls him, and informs him about the "perfect storms", a series of four powerful hurricanes that are developing. These are no ordinary hurricanes. The temperature in the eye of these storms are a whopping 90 degrees below zero. These things are bound to hit earth in every direction, and there may be no escape. If this storm hits, the LQP-79 zombie virus could become airborne. With this freezing storm on the way, the zombie apocalypse may be the least of everyone's worries. Stopping the illuminati before he makes more of his plans come to pass, may be the world's only hope. Book 1: World War JeruZalem Book 2: The Illuminati Effect Book 3: Possessing of the Dead (10-20-2018) Book 4: Nuclear War (10- 27-2019) Book 5: Second Resurrection (10-25-2020) Book 6: Zombie Apocalypse Survival Guide (10-31-2020)
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Book 7 in the To Be A Runner series New allies, V-Type zombies, rising anarchists, and a country that can't seem to find stable ground. Yep, that seems about right. It's been six weeks since Sigrid was taken down, and in those times, things have gone to chaos. A power vacuum has been created, and people are desperate to find a way to keep everything from falling apart. The cure has been created, but V-Types, the unkillable zombies, still pose a threat. We aren't even sure if the cure works on them. Unfortunately, they aren't even our worse problems. The Last Riders, a chaotic group that for a long while did nothing but cause petty chaos and take lives whenever they could, have suddenly turned darker. They did terrible things before, but with the country split and the late leader being reveled as the monster she was, they've decided there's nothing left to live for. They're determined to take us all down. That's where I come in. As I put more effort in finding a cure for my immortality, as well as keeping my children safe and happy (one child in particular), I also must work remember put the most important things first-which is getting through this second wave of the apocalypse. It's a good thing we have Colonel Sage and... Veronica to help us. The question is though, can Abel really trust them? It seems we don't have much choice in the matter, but I've learned to keep an eye on everyone. And I believe I need to look back at the Vikings, learn from them and what we have from the Edda to figure out how to stop these V-Type zombies. It's time to be a warrior. Disclaimer: I do not own Zombies, Run! Or any of its characters. I only own the characters I myself created. This is my Five's perspective of season 7 and what happened in between missions.

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