You have one chance; one place to go. You cannot surrender. You cannot run. You are helpless. You have a choice: wither away in the cornfields of Coldwind Farm; be engulfed by the darkness in the MacMillan Estate; wreck your chances of life in the Autohaven Wreckers; never heal in the Crotus Prenn Asylum; suffer a claustrophobic attack in Haddonfield; sink through hell in the Backwater Swamp, evolve into insanity in Léry's Memorial Institute, descend into dilapidation in the Red Forest, succumb to nightmares in Springwood, be ground up in the Gideon Meat Plant, or seal your fate beforehand. However, there is a price...