Bane of the Outcast

Bane of the Outcast

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This is a somewhat unedited draft of my novel, "Bane of the Outcast", which I'll be posting excerpts of here and there. The description is as follows. Enjoy! - - - A thousand years ago, the rogue god known as the Outcast unleashed an ancient darkness upon the world, ushering in an age of war called the Sundering. The gods abandoned the world, leaving mankind to its own devices. A being of immense power rose up to vanquish the Outcast: a champion called the Breaker. The Breaker united the world under one Empire, but soon became mad with power, destroying himself in the process. It is prophesied that the Breaker and the Outcast will return, where they will meet on the field of battle that will determine the fate of the world. Now, war sweeps across the Empire, which has fragmented into three territories collectively known as the Sundered Kingdoms. As darkness spreads across the land one more, four young people are tangled up in the web of conspiracy consuming the Sundered Kingdoms: Alvor, a novice priest at the Temple of the Sun who begins to see the corruption of his Faith; Keiran, an aspiring surgeon who is cursed with the power to destroy; River, a musician and poet who longs to see the world beyond the walls of his village; and Jazen, whose dark past has come back to haunt him. Blades clash, loyalties are tested, and dark orders emerge from the depths of history as legend becomes truth and sleeping gods begin to stir . . .
Seluruh Hak Cipta Dilindungi Undang-Undang
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heroicfantasy
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The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.

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