MyrddraalFade
Tea running backwards is never a good sign.
Doctor Stephen Strange knows something is wrong with time long before Stark Tower starts flickering between decades-and way before a vintage blue police box appears halfway through Tony Stark's lobby wall.
Inside that impossible box is an irritable old man who calls himself the Doctor, his sharp-eyed granddaughter Susan, and a ship that's bigger on the inside and humming with wounded time: the TARDIS.
Outside, things get worse fast.
The Cybermen have found a way into the Marvel Universe. They're hijacking Stark Industries technology, upgrading Iron Legion suits into chrome nightmares, and trying to weld themselves into the Time Vortex itself. If they succeed, they won't just "improve" people-they'll overwrite entire histories, turning two universes into one cold, efficient machine.
Strange, the First Doctor, Susan, Tony Stark, and Wong must improvise a plan that blends sorcery, time travel, and reckless engineering:
Sever the Cybermen's hold on the TARDIS before she becomes a Cyber-TARDIS.
Stop Stark Tower from turning into a Cyberman factory.
Take the fight straight into a Cyber-warship hanging in the Vortex.
And trap a Cyber-Controller that can adapt to anything... except an endless loop.
Fast-paced, weird, and a little bit meta, Strange Times and the Cyber Upgrade throws the Sorcerer Supreme, the First Doctor (William Hartnell), and Susan Foreman into a chaotic crossover where magic meets time science, and the only way to win is to weaponize paradox.