Houseofslytherin Stories

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houseofslytherin

3 Stories

  • The Jealousy Game by LadyJaneBridgerton
    LadyJaneBridgerton
    • WpView
      Reads 12
    • WpPart
      Parts 2
    | 𝐉𝐞𝐚𝐥𝐨𝐮𝐬𝐲 𝐆𝐚𝐦𝐞 ooo.𝐒𝐢𝐫𝐢𝐮𝐬 𝐁𝐥𝐚𝐜𝐤 Will she Win, Will she Lose Marauder's era AU Sirius Black x OC
  • Seraphina Malfoy: Between Love and Legacy by YHLivre
    YHLivre
    • WpView
      Reads 67
    • WpPart
      Parts 11
    Secrets and desires collide at Hogwarts. Seraphina Malfoy battles with the pressures of her famous last name at Hogwarts. More than just Draco's sister and a Slytherin, she finds herself tangled in forbidden loves and fierce competitions. Faced with family expectations and school challenges, Seraphina must decide: follow her family's footsteps or chase her own thrilling desires. Will she find her own way without causing chaos?
  • Venomous Whispers:The Serpent's Game Diaries|Book One by mooveyluver0
    mooveyluver0
    • WpView
      Reads 89
    • WpPart
      Parts 11
    Hogwarts, 1938. A castle alive with secrets. A House built on legacy. And a year that will mark the beginning of something far darker than childish games. The newest generation of Slytherins arrives - heirs of ancient families with names that hold power like spells: Nott, Black, Berkshire... and the Riddles. Tom Riddle's quiet brilliance already draws eyes, while his younger brother Matteo commands attention through his reckless charm. Lorenzo Berkshire moves with the poise of aristocracy, Theodore Nott watches from the shadows, and Regulus Black carries the heavy expectations of the Black name. But all eyes are on Selene Berkshire, the half-blood who never should have worn green. Blonde, defiant, and Lorenzo's half-sister, her very existence is a stain on Slytherin's bloodlines. Whispers follow her through the dungeons - yet power has a strange way of blooming where no one expects it. As the first-years navigate rivalries, alliances, and the unspoken rules of Slytherin's game, they discover that Hogwarts isn't just about learning magic - it's about survival. In the shadows of the castle, venomous whispers grow louder, and the first pieces of a dangerous game are set in motion. And every serpent knows: once the game begins, there's no escape.