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74 Stories

  • Secrets of Starlia (LitRPG) by justinmingyi
    justinmingyi
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      Reads 1,659
    • WpPart
      Parts 50
    Featured on @ScienceFiction | Josiah Li lives in a flooded world, where global warming has taken its toll and technology is intertwined in every aspect of daily life. To pass the time in between virtual classes, he finally takes the leap to sign up for a popular game, Starlia. He chooses the least popular class, a bard--good for providing support and crowd control. Josiah quickly rises to fame when he teams up with Starlia's number one player, Nathan Lum--who's totally handsome and charming, by the way. Josiah joins Nathan's guild, and from there he's introduced to the game's royalty. Turns out, Josiah is pretty good at gaming. So much so that he's invited by the game's company to fly out to their headquarters to meet Nathan and a few other guild members. The company is quick to admit that the game world is harboring many secrets, including a code that's key to building a weathering machine to save Josiah's broken world. Josiah and his guild set out on a quest, which includes defeating multiple strong bosses to reveal the code. As the flooding only worsens, Josiah and his guild mates begin a race against time, betting all of their hopes on unlocking the weathering machine. As their rivals race for the code in hopes of fame and wealth, Josiah risks his all for the game's secrets.
  • The Codex Lacrimae, Part 1: The Mariner's Daughter and Doomed Knight by AJ_Carlisle
    AJ_Carlisle
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      Reads 1,325
    • WpPart
      Parts 32
    📚2018 Wattys Shortlist!📚 An ancient evil returns. The Huntsmen of Muspelheim want the Codex Lacrimae, so they've set a trap in 12th Century Crusader lands to get it! Believed lost for half a millennium, the Codex Lacrimae reappears when an old scholar brings the Dark Book to the Hospitaller castle of the Krak des Chevaliers. Unwittingly, that action leads the malevolent Huntsmen to the one person they've been seeking: Ríg, an apprentice who trains the warrior-monks in the castle's library and seeks only a quiet existence because of a haunted past. The arrival of the Codex Lacrimae and its supernatural temptations will force Ríg to choose between the peaceful path of a priest or violent ways of a warrior. Meanwhile, hundreds of miles away, the Norns of Fate try to counter the Huntsmen's plot by casting a net around Clarinda Trevisan, a beautiful Venetian sea merchant's daughter who is content to sail with her father's fleet throughout the Mediterranean Sea. After her father disappears, Clarinda's attempt to solve the mystery pulls her into both Ríg's orbit and matters far greater than the cargoes and crews that usually occupy her time. The girl must learn the ways of war and magic to fulfill Fate's role, and confront strange creatures of Norse mythology, a nefarious Templar Grandmaster, the magical Nine Worlds, and a tempestuous relationship with Ríg himself! The return of the Codex Lacrimae unleashes a host of evils that might challenge even the most star-crossed of lovers. If Clarinda & Ríg can't stop the Huntsmen of Muspelheim, Hela and her Wilde Jagd, the Dragon Fafnir, the armies of Saladin, & a mysterious figure whose dark designs are centuries in the making, they'll find the worlds of the Multiverse at the brink of annihilation!
  • Starters by jasxn_txdd
    jasxn_txdd
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      Reads 310
    • WpPart
      Parts 2
    For Roleplays
    +1 more
  • Beneath It All We're Savages by DewiHargreaves
    DewiHargreaves
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      Reads 12
    • WpPart
      Parts 1
    A mercenary in a village.
  • The Codex Lacrimae, Part 2: The Journey to Mimir's Well by AJ_Carlisle
    AJ_Carlisle
    • WpView
      Reads 271
    • WpPart
      Parts 32
    While heroes from three religions unite to save all existence from a threat out of Norse mythology, a thousand year love story begins... The Nine Worlds and multiverse of medieval times are threatened by reemergent threats from Norse mythology, and only the teenagers Clarinda Trevisan & Ríg can prevent the return of the darkest of the Artifacts of Destiny, the Codex Lacrimae. As the youths discover whether friendship and love can stand against the host of villainous enemies, supernatural forces, and the march-to-war on different planes of existence caused by the return of the most corrupt of the Books of Fates, the different paths that they choose are unexpected and filled with perils that are literally out of this world. In action-filled journeys and breathtaking battles that range across exotic locales such as the besieged Krak des Chevaliers on Midgard, to the Weeping Wood of Svartalfheim, the Dwarf-Caverns of Nidaveller, and even to the fabled Fjords of Asgard, the relationship between the Hospitaller and Norn develops and deepens. They find that they have to rely on each other if they're to successfully confront new menaces such as the Rock Giants, the Midgard Serpent, the Murderer Kullervo, Dietrich the Mad Dwarf, and Fafnir the Dragon...all of whom have joined Satan, Hela, Farbauti, and Morpeth in the hunt for the Codex Lacrimae... .
  • The Codex Lacrimae, Part 3: The Book of Tears by AJ_Carlisle
    AJ_Carlisle
    • WpView
      Reads 326
    • WpPart
      Parts 52
    The worlds-spanning conclusion to "The Codex Lacrimae," the first of nine novels in A.J. Carlisle's epic fantasy series, "The Artifacts of Destiny." With Aurelius believed dead and Clarinda cast to parts unknown by the power of the Dark Book, the Nine Worlds and multiverse of medieval times are threatened by reemergent threats from Norse mythology, the armies of Saladin and Hela Queen of the Dead, and the darkest of the Artifacts of Destiny, the Codex Lacrimae. If they manage to survive, Ríg and Clarinda will discover whether friendship and love can stand against the host of villainous enemies, supernatural forces, and the march-to-war on different planes of existence caused by the return of the most corrupt of the Books of Fates, and the different paths that they will choose are unexpected and filled with perils that are literally out of this world. In action-filled journeys and breathtaking battles that range across exotic locales such as the besieged Krak des Chevaliers on Midgard, to the Weeping Wood of Svartalfheim, the Dwarf-Caverns of Nidaveller, and even to the fabled Fjords of Asgard, the relationship between the Hospitaller and Norn develops and deepens. With an unpredictable outcome that confounds traditional expectations of the genre and begins the tale of a thousand year romance, this first book of The Artifacts of Destiny will surprise and delight readers of epic fantasy!
  • Come Inside by Jaidyn Groth by quillandread
    quillandread
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      Reads 3
    • WpPart
      Parts 1
    A young girl awakes to find her brother stolen away in the night by a travelling circus. To save him from the dark and mysterious magic, she must brave the circus and the creatures who call it home.
  • The Very Matterless Tale of Bangor-Canker by YoannRe
    YoannRe
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      Reads 6
    • WpPart
      Parts 1
    TinkleWhiz, a robot from planet Sbarchink, acquires a magical power: he can turn invisible and roll through matter at will. He slowly discovers the joys of his new power and has some fun with it, until he gets a bit carried away and breaks the law when fame goes to his head.
  • KIRINS: THE SPELL OF NO'AN (Book One) by jamesdavidpriest
    jamesdavidpriest
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      Reads 101
    • WpPart
      Parts 10
    A race of tiny, magical beings lives throughout Earth today. They are kirins. Dwelling in elaborate tree homes and underground sanctuaries, they enjoy a strong kinship with the animals and birds of their region. In the distant past humans knew them well. But an ancient rift occurred between the races, and kirins chose to separate themselves from humans. To help in this, kirin magicians cast a race-wide spell, the spell of no'an, making all kirins invisible to humans. Sadly, we are now unaware of their hidden civilization. For thousands of years kirins everywhere lived in peace. But an army of gronoms, merciless, faceless monsters, shatters their sylvan existence. ELAMARE, a depraved magician at Stonehenge, has sent gronoms forth. Created there, within the citadel of kirin magic, their sole function is to find and assault kirins who know of Elamare's evil conduct and how to combat it. Book One opens in the domain of tree-dwelling kirins in the central part of North America. Three kirin youngsters find OLAMIN, an aged kirin magician, moribund in the forest. The youngsters are GILIN, a determined lad, TALLI, a spirited girl, and REYDEL, a shy young lass.
    +22 more
  • Fantastical Flashes by nora_anne
    nora_anne
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      Reads 28
    • WpPart
      Parts 3
    A flash fiction collection featuring fantasy stories of less than 500 words. Drop in to a new world, a new time, a new place for a few minutes!
  • Dubieties of Truth by miricastor
    miricastor
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      Reads 27
    • WpPart
      Parts 5
    A boy loses his life too early, as well as the memory of his death. This boy with the power of healing hands must spend his time in Purgatory until he can remember the truth. Only then can he move on to the world of blue, where the dead live on. A woman becomes one with a man, only for him to fall into death's embrace. With the woman's power to time travel, she must save her partner's fate and preserve the family she cherishes. A young man with prosthetic limbs yearns for wonderment in his life in a windy, cliff side town. He drifts through life until he meets a young child. These are a collection of short stories that take place in a world called Athre. The people in these stories struggle to find their own truths, while trying to endure the pain that comes with it.
  • First Starlight Falls Fandom by pxsteloli
    pxsteloli
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      Reads 65
    • WpPart
      Parts 1
    Follow @QueenWaifu she made the original content! This involves my SF OC's Scenarios and more!
  • Of Oysters, Pearls and Magic by jolantru
    jolantru
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      Reads 564
    • WpPart
      Parts 1
  • Eruption by DarcyPattison
    DarcyPattison
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      Reads 11
    • WpPart
      Parts 3
    In this science fiction thriller, the teen son of a human Navy Commander and an alien ambassador wants to help his mother's race settle in Earth's oceans before the core to her home planet implodes. When he stumbles upon a human conspiracy to use alien technology in an act of terrorism, which will turn public opinion against his mother's race, he must act fast to find a way to stop the terrorist attack which he knows will do far more than set Earthlings against Risonians--it will destroy Earth's core.
  • The Sisterhood : Path of Redemption by quillandread
    quillandread
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      Reads 3
    • WpPart
      Parts 1
    An ongoing story following members of The Sisterhood - a famed mercenary army in Netherün - and their enemies. www.quillandread.com
  • The Missing of Moar by Bronwyn Eley by quillandread
    quillandread
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      Reads 2
    • WpPart
      Parts 1
    From the free fantasy e-zine Tales From Netherün Volume 3 A young orphan and her friends find twelve skulls buried on the island they call home. When one of the skulls goes missing, Daewynn and her friends pay the price. visit www.quillandread.com to learn more or subscribe
  • Change Your Ticket by creativeanon
    creativeanon
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      Reads 358
    • WpPart
      Parts 1
    Based off One Directions new song Change Your Ticket from the album Four.