thedarkwizard
No one in Ashwick wanted the orphan boy who talked to the dead.
Then bandits came for the town, and Rovan Kest emptied the graveyard to save it.
Now he's got a satchel that never runs empty, a crew that never sleeps, never eats, and never complains - and exactly one rule: the dead work for coin, not glory.
The Adventurer's Guild has never seen anything like him. His rivals hate him. His prices undercut every party in the city. And somewhere out in the Scar, the dungeons are waiting to find out exactly what a boy with an army of bones is really worth.
He's not a hero. He's not a villain. He's just very, very good at negotiating with the dead.