ainalaa
"To begin with, games make sense, unlike life. As with all sports, digital or analog, there are ground rules that determine success. The purpose of 'Half-Life', within it, unlike in society, is directly recognized and never discounted. You are always a protagonist. This is different, unlike with film and television, where one has to watch the facts of others, in games, one is an agent within it. And unlike someone playing sports, one no longer has to leave the house to compete, explore, commune, exercise agency or be happy and the game possesses the potential to let one do all of these at once."
A video game designer, disgusted with his present life, attempts to work on a game where he can live in .