Dreamwalkerworld
In the city of Chronosburg, time does not simply pass.
it is hoarded, controlled, and weaponized by those who have too much of it.
Seven tiers rise from a dead volcano's heart, a vertical kingdom where steam powers machinery and immortality powers tyranny. The higher you climb, the thinner the air, and the thicker the secrets. At the very top, above the clouds, the Eternal Council has ruled for three hundred years, their ages frozen, their grasp absolute. At the bottom, in the furnace-hot depths, the forgotten work themselves to death maintaining the machines that keep their masters comfortable.
This is not a story about heroes.
It is a story about Silas Vane, a clockmaker who can rewind time by a handful of seconds, enough to fix a broken gear or save a falling child, but never enough to undo the things that truly matter. He carries the weight of failures he's erased, remembers deaths that never happened, and feels the phantom pain of wounds he technically never received. His power is a gift. It is also a slowly accumulating curse.
When his carefully quiet life collides with a rebellion he never sought and a conspiracy he cannot ignore, Silas must decide what he's willing to sacrifice, and what he refuses to become. The rebels need a weapon. The Council sees a threat. And somewhere between these impossible choices, Silas must figure out who he is when time itself seems determined to break him.
The Clockmaker's War is a story about power and its prices. About the weight of seconds and the ghosts of choices unmade. About learning that some things cannot be fixed, only carried.
And that sometimes, the most human thing you can do is stop trying to go back.