Postscript

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The levels of the spell change the color also

Level one is the normal element color

Level two is green

Level three is purple

Level four is red

Level five is blue

Fire, water, earth, wind, lightning, holy, and abyss magic are the main element types, lightning is the only element that can't be learned only born with, or some sort of experiment to allow it. The next arc is the Tyrants arc, new characters and returning characters will be a part of this new book. Side characters from my short story will be added to my new book, so look out for my short story The Elder Lich That Wanted Peace And Quiet. Little hint Sparta might come into play in the next book, fingers crossed.

Ash's Power:

Ash's best move (Normal state): Hellscape of the Gods level five:   The spell releases all elements of life except abyss and holy magic

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Ash's best move (Normal state): Hellscape of the Gods level five: The spell releases all elements of life except abyss and holy magic. Everything in a hundred-mile radius will be destroyed, all elements will be level four except his strongest element which will be level five

Ash's best move (Enraged state): Ash's Judgement level five: Ash's Judgement consists of abyss, lightning, and fire mixed up into a black bolt shot at the attacker, leaving them exploding into a thousand pieces.

Ash's best move (Emotionless state): Fire and Lightning ball level six: Two small grey balls with black squiggly lines going in all directions, only two of these can shake the whole earth on explosion. The point of the explosion will be covered by a grey light, dissolving anyone touching it.

Ash's best move (Non-element): The Touch of Death: A black mist surrounds his hand, if touched by his hand, your soul will be sucked out. IF the opponent is strong enough, it will take multiple hits.

Ash's best move (Boost spell): Soul Boost level five: This spell boosts every part of his body, leaving him unstoppable, he has the ability to tear someone's limb off with just his hands. The side effect, he will die immediately after the spell wears off.

Ash's best move (Healing spell): Dragon Healing: Can heal almost any wound except familiars, and holy magic attacks. The spell is taboo, it is because of the chance of killing the subject that it is getting used on. If just learned, the chance of it failing is twenty-five percent.

Astrid's power:

Astrid's power:

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