PATRIAM HEADCANONS:

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The patriams are entities that represent but not embody a nation. They serve and fight for the nation they are serving, they are trained for assassination missions, wars and sometimes diplomacy. Their physical strength is based on the strength of their military.

Patriams are immortal, they can only get injured by a another patriam. They can survive being crushed, burned, injured, and things that can kill a living being.

An Patriam is born as a toddler. There are 2 ways a patriam can be born. The 1st way is a patriam popping out of nowhere, and the 2nd way is patriam being split from a parent patriam.

When patriams die, they usually cracks and fade away, leaving their clothes behind. The preceding patriams later gets replaced by a patriam who could be their children or a entirely new patriam.

These are the aging system of a patriam:

0-15: Toddler
16-35: Child
36-40: Pre-Teen
40-65: Teen
66-500: Young adult
600-1000+: Adult

Patriam have two types, the first one is "full patriam" and second is "pseudo partiam."
Full patriams are entities that have full recognition as a representation of a country. While pseudo patriams have no/limited recognition as a representation of a country.

Patriams have a form called "true form." This form is powerful yet unstable, it usually leaks out when countries are expriencing extreme emotions or had a specific thing that triggers that form.

Patriams can fuse and de-fuse with another patriam. They retain their memories prior being fused with another patriam. If being de-fused, they still have memories as a fusion of a patriams.

Patriams can get partitioned into two or more patriams, they retain their memoried prior to being split. Once they reunite with their partitioned part, they still retain their memories.

If a partitioned patriam starts to develop their own personality, it may be diffucult for them to fuse back into one.

Part 2 is about the body composition of patriams.

You've reached the end of published parts.

⏰ Last updated: Jan 13, 2022 ⏰

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